Notes on bugs & other issues
================================

I've tried to remove as many bugs as possible from this game.
The map errors where taking certain paths would lead to the
wrong room should all be corrected now.

Adding the Save feature did introduce one new bug, however.
Sometimes if you save a game, then immediately quit to the
main menu and load the game, all the rooms will be empty.
No people, enemies, vents, trackers, or even doors.
This is an occasional error that only seems to happen
sometimes, and only when you follow that exact sequence of actions.
If this error happens to you, load the game again. Reload until the
items appear again (should only take one reload).
Just be careful to not save your game when the "empty rooms" are in
effect, as the game cannot be completed with this bug.

Otherwise, it's a good idea to save only when the room is clear of danger
and your character is in a safe position. This isn't required, but it's
good practice.

Also remember to use the game's "room memory" feature. Any time you lose
a life, the game places you back in the room in the state it was when you
last entered it. So if you are facing a difficult room with a lot of enemies,
take some out, go back to the previous room, and come in again. Any progress
you made before leaving and re-entering the room will be retained if you lose
a life.
